Apr 21, 2008, 05:57 PM // 17:57 | #101 | |
Emo Goth Italics
Join Date: Sep 2006
|
Quote:
Mind Blaster, quite an old build but viable, but that build is barely used these days -- It still is, the best Fire Magic build available for use and doesn't rely on stupidity. And I've barely ever seen Mind Blasters after that previous nerf. I'm pointing my finger at the ugly and bad stuff, like Meteor Shower. The AoE-ey things are all in all only truly good for clearing people off the alter via AoE pressure in HoH. |
|
Apr 21, 2008, 06:04 PM // 18:04 | #102 | |
Forge Runner
Join Date: Mar 2006
Profession: N/
|
Quote:
and since this is a thread bout fire, it makes sense to stick in fire only but that means when comparing it to others u need to compare it to other attributes...not other classes if u compare fire magic to a warrior+all of teh secondary profession posibilities... obviously w/x will win over only fire magic and yea...aoe is kinda bad it has potential to be very good...but doesnt always work out that way as its situational and not very versatile thats y wars r good...they work at all places and be effective in every single place |
|
Apr 21, 2008, 06:14 PM // 18:14 | #103 |
Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
|
Fire ele + winter
|
Apr 21, 2008, 06:18 PM // 18:18 | #104 | |
Emo Goth Italics
Join Date: Sep 2006
|
Quote:
The only time Fire Magic was overpowered, was with Mind Blaster, and that, was because of the incredibly heavy energy management, nothing to do with damage. |
|
Apr 21, 2008, 06:50 PM // 18:50 | #105 |
Lion's Arch Merchant
Join Date: Nov 2007
Guild: Conscripts of Ascalon
Profession: W/
|
In regards to fighting warriors and such with non-fire builds, earth seems to do a good job wiht some of the earth tank skills. I usually AB with air (for blind and conditions) or earth (earth tank). With my earth tank, Ive killed off 2 assassins, 1 war, and a derv all pounding on me at the same time. Granted they all didnt notice I was fully enchanted with earth skills, and had blind on them and they were fighting in a Sandstorm. When an assassin eventually ran, I blasted him with Ob Flame. Now I assume they were not very good players.
However an enchant removal assassin or a warrior who catches me with enchants down, whups on me. Moral of the story is all professions and skill lines can beat some, but get ruined by other builds. Good teams can help out with your weaknesses. Fire skills are not overpowered, they have to be hard hitting since there is little other defensive skills in that line. Earth skills have less punch, but better defensives. You gotta look at the whole picture. |
Apr 21, 2008, 07:10 PM // 19:10 | #106 |
Forge Runner
Join Date: Jan 2006
|
Re: Fire Eles
[skill]distracting shot[/skill] |
Apr 21, 2008, 07:29 PM // 19:29 | #107 |
Krytan Explorer
Join Date: Dec 2005
Location: In a Black Hole
Guild: less
Profession: E/
|
Arguing with an idiot proves that there are two.
Also I would like to point out that Meteor shower+Glyph Sac at VoD Ownzzz. Last edited by Tark Alkerk; Apr 21, 2008 at 07:35 PM // 19:35.. |
Apr 21, 2008, 07:35 PM // 19:35 | #108 |
Krytan Explorer
Join Date: Oct 2007
Location: Tampere, Finland
Guild: Keep Dreaming [Yawn]
Profession: E/
|
It is just as simple as: Fire eles belong to pve, Air, Water and Earth deserve their places in High end pvp. And by earth i mean grasping earth and wards.
|
Apr 21, 2008, 07:37 PM // 19:37 | #109 |
Lion's Arch Merchant
Join Date: Nov 2007
Guild: Conscripts of Ascalon
Profession: W/
|
Also keep in mind, Fire eles are not bad for AB, they are often times very good. Capping shrines is the name of the game in AB, and very little caps faster than a fast AOE nuking, key word being "fast". If you are in a 4v4 fight in AB, you probably wont have the luxury of having long cast times.
There are many great fire builds for shrine capping, but dont feel that fire eles are the only way to go, or that they are horrible. Just like everything else in the game, it all depends on what you want to do. |
Apr 21, 2008, 08:30 PM // 20:30 | #110 |
Jungle Guide
Join Date: Jun 2005
Location: California
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: Me/
|
fire is easiest, therefore most used.
i personally enjoy water magic most, especially in ab. i get compliments on my water build all the time. |
Apr 21, 2008, 09:07 PM // 21:07 | #111 | |
Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
|
Quote:
|
|
Apr 21, 2008, 09:24 PM // 21:24 | #112 |
Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
|
Him make fire *grunt* him god.
Nah. Obviously, fire is highly potent...but not overpowered. As others have mentioned, there are quite a few effective ways to defend against it. |
Apr 21, 2008, 09:30 PM // 21:30 | #113 |
Forge Runner
Join Date: Nov 2006
Profession: A/N
|
This is an epic thread thanks to the guy with the 'meteor shower > all' attitude and I have to post in it.
Thank you. |
Apr 21, 2008, 09:50 PM // 21:50 | #114 |
Pre-Searing Cadet
Join Date: Apr 2008
Guild: Martyrs To The Air [StrM]
Profession: E/
|
I think the reason that Fire Magic would appear overpowered would be that it is most common, so therefore if you get a player using a Fire build well it would appear good.
Yet Earth, Air and Water are more difficult to get a hold of, so people less knowledgeable about these Elements can sometimes make a mess of these builds, so it would seem underpowered. |
May 16, 2008, 09:57 PM // 21:57 | #115 |
Academy Page
Join Date: Jan 2008
Location: BC, Canada
Guild: Disciples of the Fish
Profession: R/Mo
|
I hate fire, to be honest. It does a little bit of damage and hogs your energy. It focuses on AoE spells which aren't too good unless you're in PvE. Earth is good with the right build, Air just plain hurts, and Water is my favorite. Shatterstone is way overpowered. <3
|
May 16, 2008, 10:05 PM // 22:05 | #116 |
LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
|
All elements are equal they are balanced a mesmer rips them all up end of.
|
May 16, 2008, 10:13 PM // 22:13 | #117 |
Academy Page
Join Date: Mar 2008
Location: in america
Guild: Team Flawless [oRLy]
Profession: Mo/E
|
lol +1 before this thread gets locked for mindless QQing. the fire element is not overpowered, it depends on how you play an ele. the air element can be overpowered, as their spikes can hurt along with the constant KDs. the earth element can be overpowered w/ the pretty insane wards, and the water element can be overpowered with the water snares. it just depends on how you play the damn game.
Last edited by Food; May 16, 2008 at 10:25 PM // 22:25.. |
May 16, 2008, 10:29 PM // 22:29 | #118 |
Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
|
I can't believe i missed this
Hmm MS vs, warrior. Move out of the bloody way Interrupt it KD the buggar first Switch target rely on your team (yes, gw is a team game 1v1 means nothing unless you suck) If your so adamant on an ele vs warrior 1v1 and the warrior doesnt have a KD or inter then simply move away BEFORE the ele casts the spell, then when it finnishes move towards him and show him your pretty steel toys. The MS will go off where you where stood not next to the ele himself. Unless of course the warrior is: Oh, and finally. Get a Clue. Last edited by isamu kurosawa; May 16, 2008 at 10:42 PM // 22:42.. |
May 17, 2008, 05:10 AM // 05:10 | #119 |
Frost Gate Guardian
Join Date: Jan 2006
Guild: COL
|
I love my ele...
|
May 17, 2008, 05:32 AM // 05:32 | #120 |
Desert Nomad
Join Date: May 2006
Profession: N/
|
Fire: Damage
Earth: Utility/Knockdowns Water: Snares/Utility Air: Spike/Utility Its balanced already. |
All times are GMT. The time now is 07:00 PM // 19:00.
|